![]() ![]() They appear after another note that is less than than an eighth note distance. Hammer-ons and pull-offs are glistened single notes that can be tapped without strumming as long as you are in a combo. Advanced lessons: This tutorial lesson teach the player how to perform hammer-ons and pull-offs (HOPOs).Once Star Power is activated by pressing the Select button or tilting the guitar controller, other upcoming Star Power phrases will be disabled until the player's Star Power meter runs out of energy so use Star Power wisely. This also includes the use the of the whammy bar to acquire more Star Power energy on long notes during a Star Power phrase. Star Power lessons: This tutorial lesson will teach the player how to achieve and activate Star Power.It will also briefly teach the player how Rock Meter and Scoring works. This also includes playing different note colors and playing long notes and chords. Basic lessons: This tutorial lesson will teach the player how to strum notes.The tutorials will focus on the first three frets for the most part including the green note, red note, and yellow note. Tutorials teach the player how to play the game. When there aren't two guitars connected, said mode is locked. This specific multiplayer game mode would be known as " Face-Off" in Guitar Hero II and onward. ![]() Guitar Hero features only one multiplayer game mode where two players take turn playing small parts of the Guitar track in competitive play, aiming for a high score. However, saved high scores will not be displayed in Quick Play's song selection screen. Quick Play mode allows the player to play any unlocked song. Once the player has played every song in all six tiers (five in Easy), they have completed career mode.Ĭompleting songs in Career gives the player cash which they can be used to unlock content from the Unlock Shop (not available on Easy difficulty), including guitars, bonus songs, characters, videos, and more. Players progress through the game by beating every song in a tier, then they play the encore song for that tier. If the Rock Meter hits the other side, the player will fail the song with no score except the percent of said failed song and has an option to retry or to go to another song.Ĭareer is the primary game mode of play in Guitar Hero. If the player misses a note, the streak breaks and the Rock Meter goes down. As you keep the streak going, the Rock Meter (opposite side of the multiplier), goes up. A single note would then be worth 400 and a chord worth 800. Star Power can double the score at any multiplier, and can bring the multiplier to its highest possible 8x. This continues until a 4x multiplier is achieved. After a player correctly plays 10 notes correctly in a row, the score is multiplied by 2. If playing Career on Expert, all note will be in play.Ī single note in Guitar Hero is worth 50 points. The Medium difficulty uses the blue button in addition to those three, and Hard and Expert use all five buttons. The Easy difficulty only uses the first three fret buttons, that is, the green, red, and yellow. In Guitar Hero, players use the strum bar along with the fret buttons to play notes that scroll down the screen along a fretboard.
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